Release Notes

Find the the detailed changes for all of Lambda.

Release Notes for 15/04/2025

Time for a Spring Clean (v5.5)

Garry's Mod
Garry's Mod
Added
Brand new Source 2 models from CS2

Your inventory will switch between the old model and new one depending on which skin is equipped.

Pattern based skins have been moved over to the new models automatically.

Added
The Kukri Knife

Introducing the Kukri Knife

Now available in the base patterns such as:

  • Fade
  • Slaughter
  • Crimson Web
  • Safari Mesh
  • Scorched

And many more.

Added
The Kilowatt Case

The first case to feature the brand new models with the container featuring 17 high quality skins for the brand new models created by the CS2 community.

Added
The Gallery Case

The second case to feature the brand new models with the container featuring 17 high quality skins for the brand new models created by the CS2 community.

Added
Overpass 2024 Collection

Now available to purchase as a collection package from the Lambda Store or via the Operation Shop for Operation Equinox

Added
Train 2025 Collection

Now available to purchase as a collection package from the Lambda Store or via the Operation Shop for Operation Equinox

Added
Equinox Music Kit Box

Featuring 12 high quality music kits created by the Lambda community.

New Feature
Operation Equinox

Our first full operation for 2025. Operation Equinox will run up until 21st June 2025 and will feature brand new mission and content drops every 2 weeks.

For the first time ever, you can also claim reward points to spend in the Operation Shop in the game world, by finding and collecting festive eggs (Only during April)

To find out more about Operation Equinox, read the FAQ here: https://lambda.tf/docs/lambda/operations/operation-equinox-faq

New Feature
UI Shaders

Since the very limited introduction of pixel shaders using the screenspace_general shader, we've started to take advantage and have moved some of the more complicated UI over to pixel shaders.

Circles are no longer jagged and are smooth, there's now a more optimised gaussian blur which doesn't impact frame rate as much as the in-built Garry's Mod one.

Improvement
Updated all pattern based paints to use the new models.
Added
New case unboxing UI

The centre of the screen is now a circle to focus on the case spinning, in addition, the rest of the UI blurred.

This can be turned off with the following ConVar: lambda_store_enable_case_blur 0

Improvement
Parented all UI elements to the HUD

Now when you press ESCAPE the HUD elements are no longer shown.

Removed
Skin Testing Environment

Unfortunately due to the major changes with the new weapon model switching system, The Skin Testing environment needs a re-write to work with this, so for the time being we are discotinuing the Skin Testing Environment while we re-write it using our brand new base gamemode.

Timer Engine
Improvement
Parented all UI elements to the HUD

Now when you press ESCAPE the HUD elements are no longer shown.

Added
Implemented the submodel system to switch between weapon models.
Arms Race
Improvement
Parented all UI elements to the HUD

Now when you press ESCAPE the HUD elements are no longer shown.

Added
New Map: Overpass
Surf Deathmatch
Improvement
Introducing SurfDM 3

Surf Deathmatch now uses our new "Counter-Strike" base gamemode.

We're slowly moving over our existing gamemodes to this new base gamemode as it provides a better experience.

Counter-Strike Gamemode
Improvement
Parented all UI elements to the HUD

Now when you press ESCAPE the HUD elements are no longer shown.

Improvement
Updated Team Glyph HUD

The circle is now drawn using the new pixel shader and is blurred (As found in CS2)

The icon of the team is now the team colour rather than the HUD colour.

Deathmatch
Improvement
Parented all UI elements to the HUD

Now when you press ESCAPE the HUD elements are no longer shown.

Fixed
Fixed Bonus Weapon mechanics for the new weapon model system
lambda.tf website
Added
Removed the Taser from the list of "ignored" weapons as the Taser is now a fully paintable weapon.
New Feature
Large Images for weapon skins

Starting with the new weapons, when viewing an item on the Wiki, you can click on the picture of the skin to view a large 1920x1080 render of the skin.

Improvement
Updated the stock weapons to use the new Source 2 models.
Added
Required assets and content for the update.
Added
Backend data for Operation Equinox
LambdaNet
Removed
Training

Training will be re-written using the new base gamemode in the future.

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