All weapons are now economy items. These are used in the new Deathcam system in the CS gamemode, however in future these will be expanded for use in inventory e.g applying stickers and name tags.
Currently, the list of maps used to populate the map voting and nominating used to source maps from all mounted games such as CS:Source, CS:GO and others. The new map filtering system provides an easy to use API that allows gamemodes to configure where to source maps from, either only maps installed in to Garry's Mod or other mounted locations such as workshop addons and more.
A complete redesign using the CS-style scoreboard from the CS gamemodes, now featuring redesigned columns and additional information about other players.
Re-made based on CS2's current deathcam, all CS-derrived gamemodes now benefit from a brand new, fresh deathcam. Featuring the players equipped pin, the weapon killed, damage (given & taken) and new 3D renders of stock and skinned weapons.
Based upon CS2's spectator card, this has now been replicated and is available on all of our gamemodes.