Death's Camera (v5.1)

This update introduces a brand new Deathcam and Spectator user interface for CS-based gamemodes and much more.

Garry's Mod
Garry's Mod
Added
Stock Weapons

All weapons are now economy items. These are used in the new Deathcam system in the CS gamemode, however in future these will be expanded for use in inventory e.g applying stickers and name tags.

Added
Added a new admin module to change gamemode from a list of installed gamemodes.
Added
Added a new admin module to execute server config files
New Feature
Map Filter system

Currently, the list of maps used to populate the map voting and nominating used to source maps from all mounted games such as CS:Source, CS:GO and others. The new map filtering system provides an easy to use API that allows gamemodes to configure where to source maps from, either only maps installed in to Garry's Mod or other mounted locations such as workshop addons and more.

Improvement
Map voting now uses the new map filtering system
Improvement
Nominate now uses the new map filtering system
Improvement
Gamemodes can now override the panel that is created when spectating other players
Added
Added Premium and Nitro Booster tags to the new CS Panorama Scoreboard
Improvement
Bots now have a "Robot" icon displayed for ping
Timer Engine
Added
Added the new CS-Style scoreboard

A complete redesign using the CS-style scoreboard from the CS gamemodes, now featuring redesigned columns and additional information about other players.

Arms Race
Added
Added back Kill Streak messages in the chat
Added
After getting a 4 kill streak, you are now awarded a health shot (Similar to Deathmatch)
Added
Added alerts when a player reaches Grenade and Knife level
Improvement
The scoreboard now shows which level a player is on.
lambda.tf website
Added
Updated packages
Added
Zoning managers can now upload and publish maps from the Timer Engine Management panel
Fixed
Fixed being unable to search for maps in the Timer Engine management panel
Added
Added a "zoning server" flag for game servers
Added
Added Zoning Server mangement in the Timer Engine Management panel
Added
Renders for stock weapons
Counter-Strike Gamemode
Improvement
All weapons have now been assigned their appropriate Weapon ID.
Added
Implemented support for sub-gamemodes to specify map filtering for voting and nominate.
Added
New CS2-like deathcam

Re-made based on CS2's current deathcam, all CS-derrived gamemodes now benefit from a brand new, fresh deathcam. Featuring the players equipped pin, the weapon killed, damage (given & taken) and new 3D renders of stock and skinned weapons.

Added
New Spectator UI

Based upon CS2's spectator card, this has now been replicated and is available on all of our gamemodes.

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