There is upcoming system maintenance
Saturday 6th December 08:00 We are releasing the new website. Downtime is expected to be no more than 1 hour.
Sunday 7th December 07:00 We are performing a major migration for our back end systems; downtime is expected to be a few hours while this completes.
Now available across all gamemodes, when you take damage, the HUD will show you which direction the damage came from.
When damaged, you will also get a blood screen overlay
You can now change your viewmodel position.
ConVars are the same as CS:GO/CS2.
viewmodel_offset_x (Default 1.0, Min value of -2.5 and a max value of 2.5)
viewmodel_offset_y (Default 1.0, Min value of -2.0, and a max value of 2.0)
viewmodel_offset_x (Default -1.0, Min value of -2.0 and a max value of 2.0)
The default viewmodel has been adjusted slightly, if you want to revert to the default Garry's Mod View Model positioning, you can use the following ConVar:
viewmodel_use_gmod_default 1
When this is enabled, you will not be able to adjust your viewmodel.
You can also reset your viewmodel settings by using the command viewmodel_reset
Death sounds have been reduced from 100% to 75% and the audio channel changed from CHAN_AUTO to CHAN_VOICE
Previously, weapon sounds were on CHAN_AUTO now moved over to the appropriate channel, CHAN_WEAPON
mp_gg_drop_healthpacks is by default set to 2 (Only Human Players) - Bots will no longer drop health packs