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Now available across all gamemodes, when you take damage, the HUD will show you which direction the damage came from.
When damaged, you will also get a blood screen overlay
You can now change your viewmodel position.
ConVars are the same as CS:GO/CS2.
viewmodel_offset_x (Default 1.0, Min value of -2.5 and a max value of 2.5)
viewmodel_offset_y (Default 1.0, Min value of -2.0, and a max value of 2.0)
viewmodel_offset_x (Default -1.0, Min value of -2.0 and a max value of 2.0)
The default viewmodel has been adjusted slightly, if you want to revert to the default Garry's Mod View Model positioning, you can use the following ConVar:
viewmodel_use_gmod_default 1
When this is enabled, you will not be able to adjust your viewmodel.
You can also reset your viewmodel settings by using the command viewmodel_reset
Death sounds have been reduced from 100% to 75% and the audio channel changed from CHAN_AUTO to CHAN_VOICE
Previously, weapon sounds were on CHAN_AUTO now moved over to the appropriate channel, CHAN_WEAPON
mp_gg_drop_healthpacks is by default set to 2 (Only Human Players) - Bots will no longer drop health packs