Recoil has now been properly implemented with player view angles being smoothly modified to take recoil and counter-recoil in to account.
CT Bots will no longer get stuck in areas where the hostage was and will find the hostage if it's been dropped. If no hostages are available, bots will attempt to assist other players who are carrying hostages
Works exactly the same as CS:GO/CS2.
Each weapon now has movement speed. These are the same as CS:GO/CS2
When carrying a hostage, your movement speed is reduced to 200 u/s, unless your holding a weapon that has a slower movement speed, such as the Negev.