Release Notes 05/06/2025 (v5.71)

Bot improvements, gameplay changes for the CS Base Gamemode

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Garry's Mod
Garry's Mod
Improvement
Bots will now shoot destroyable prop_physics and prop_physics_multiplayer entities if it's in their path
Fixed
Fixed the operation chat advert duplicating "Operation"
Fixed
Fixed various issues in Operation Equinox: Phase 4 missions
Counter-Strike Gamemode
Fixed
Fixed a bug where a dropped hostage can be retreived instantly
New Feature
Implemented proper Recoil

Recoil has now been properly implemented with player view angles being smoothly modified to take recoil and counter-recoil in to account.

Improvement
Improved Terrorist bots fetching the dropped C4 by slightly relaxing the rules of how far away their path can be
Improvement
Improved Bots in Hostage Rescue

CT Bots will no longer get stuck in areas where the hostage was and will find the hostage if it's been dropped. If no hostages are available, bots will attempt to assist other players who are carrying hostages

Fixed
Fixed an issue where you would commit suicide as a spectator when selecting a team.
Fixed
Fixed an issue where the round would end twice if two hostages were rescued at the same time
Improvement
"Hostage has been rescued" voice line will apply for all hostages rescued, even after the round has ended.
Added
Added Team Reward for reaching the hostage
Added
Added Loss Bonuses

Works exactly the same as CS:GO/CS2.

Fixed
Fixed an issue where Terrorists on Hostage Rescue would get no team reward of eliminating all CT's
Added
Added Hostage locations to the radar
Added
Weapon movement speed modifiers

Each weapon now has movement speed. These are the same as CS:GO/CS2

Added
Hostage movement speed

When carrying a hostage, your movement speed is reduced to 200 u/s, unless your holding a weapon that has a slower movement speed, such as the Negev.

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