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  • 1 week ago
    30th Dec, 2025 10:52
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    ZeRo

    • Implemented support for Volatile Laptop contract completition RPC messages.

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  • 1 week ago
    30th Dec, 2025 10:50
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    ZeRo

    • Updated the RPC Universe URI for Dev

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  • 2 weeks ago
    25th Dec, 2025 21:00
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    ZeRo

    • Add Prophunt MVP calculation
    • Disable gamemode and gametype config execution from the base gamemode
    • Set mp_buy_anywhere to 1

    lambda/garrys-mod/gamemodes/cstrike_prophunt
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  • 2 weeks ago
    25th Dec, 2025 14:49
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    ZeRo

    • Disable taunt options if still in a cooldown
    • Added a visual circular progress if in a taunt cooldown along with a countdown until the cooldown is over.

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  • 2 weeks ago
    25th Dec, 2025 10:25
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    ZeRo

    • Implemented Taunts
      • Taunts use the same key as the Radio chat wheel (+menu, or Q for default). Hunters get traditional radio commands, while props get the taunt menu
    • Made m_flNextTauntTime networked
    • Disabled radio commands for props

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  • 2 weeks ago
    24th Dec, 2025 21:50
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    ZeRo

    • Added Keybind hint HUD
    • Added a hint for disguising as a prop
    • Fixed an issue where hull sizes would not reset if going between rounds and warmup
    • Slight fixes to Hunter damage penalty
    • Override HUD team emblem

    lambda/garrys-mod/gamemodes/cstrike_prophunt
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  • 2 weeks ago
    24th Dec, 2025 09:49
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    ZeRo

    • Made disguised props always transmit over the network
    • Fixed ENTITY:CanDisguise() returning the wrong boolean value
    • Implemented damage penalty for shooting wrong props

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  • 2 weeks ago
    21st Dec, 2025 13:39
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    ZeRo

    Merge branch 'dev' into 'master'

    Further RPC Debugging

    See merge request lambda/garrys-mod/addons/core!9

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  • 2 weeks ago
    21st Dec, 2025 13:38
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    ZeRo

    Further RPC Debugging

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  • 2 weeks ago
    21st Dec, 2025 13:24
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    ZeRo

    Merge branch 'dev' into 'master'

    Added debugging to Bulk Items Created RPC

    See merge request lambda/garrys-mod/addons/core!8

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  • 2 weeks ago
    21st Dec, 2025 12:03
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    ZeRo

    Added debugging to Bulk Items Created RPC

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  • 2 weeks ago
    21st Dec, 2025 11:13
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    ZeRo

    Merge branch 'dev' into 'master'

    Maybe knives are too easy

    See merge request lambda/garrys-mod/addons/core!7

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  • 2 weeks ago
    21st Dec, 2025 11:12
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    ZeRo

    Maybe knives are too easy

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  • 2 weeks ago
    21st Dec, 2025 10:57
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    ZeRo

    Merge branch 'dev' into 'master'

    • Fix auth token error

    See merge request lambda/web2/lambdacommunity!36

    lambda/web2/lambdacommunity
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  • 2 weeks ago
    21st Dec, 2025 10:56
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    ZeRo

    • Fix auth token error

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  • 2 weeks ago
    21st Dec, 2025 10:19
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    ZeRo

    Merge branch 'dev' into 'master'

    • Fix news post section not working

    See merge request lambda/web2/lambdacommunity!35

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  • 2 weeks ago
    21st Dec, 2025 10:19
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    ZeRo

    • Fix news post section not working

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  • 2 weeks ago
    21st Dec, 2025 09:17
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    ZeRo

    Merge branch 'dev' into 'master'

    • Fixed an isue where the Killstreak movement velocity increase would get...

    See merge request lambda/garrys-mod/gamemodes/armsrace!1

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  • 2 weeks ago
    21st Dec, 2025 09:14
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    ZeRo

    Merge branch 'dev' into 'master'

    • Implemented environment variables for recording storage.

    See merge request lambda/garrys-mod/gamemodes/timerengine!2

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  • 2 weeks ago
    21st Dec, 2025 09:12
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    ZeRo

    Merge branch 'dev' into 'master'

    Update deployment

    See merge request lambda/garrys-mod/addons/core!6

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  • 2 weeks ago
    21st Dec, 2025 07:52
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    ZeRo

    Bump version

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  • 2 weeks ago
    21st Dec, 2025 07:46
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    ZeRo

    Merge branch 'dev' into 'master'

    Merge unified game selector

    See merge request lambda/web2/lambdacommunity!34

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  • 2 weeks ago
    20th Dec, 2025 16:43
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    ZeRo

    • Removed dedicated inspect models for:
      • M4A1-S
      • Nova
      • XM1014
      • Sawed-off
    • Added support for default inspect angles
      • Added default inspect angles for the M4A1-S
    • Fixed an issue where adding and remove stickers from the Nova, the nova would be in the incorrect position
    • Updated case odds and improved randomisation
      • You can all stop calling it rigged now! The odds have now changed to be more forgiving, players can expect more chance to unbox more rare items as we felt that the previous odds were quite hard
      • Switched over to a C++ Binary module for randomisation. The Garry's Mod built in randomisation sucks and can in some cases, be predictable. Randomisation is now done in isolation from the system kernel.
    • Added Budpest 2025 Champions and Runners-Up knife patterns
    • Removed Category from the !swapme list

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  • 2 weeks ago
    20th Dec, 2025 16:29
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    ZeRo

    Merge branch 'dev' into 'master'

    • Fixed an isssue where non-scripted weapons would not get given to a player.

    See merge request lambda/garrys-mod/addons/core!5

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  • 2 weeks ago
    20th Dec, 2025 16:28
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    ZeRo

    • Fixed an isssue where non-scripted weapons would not get given to a player.

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