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  • 11 months ago
    31st Dec, 2024 14:22
    avatar
    ZeRo

    • Don't convert values to strings, it not required with JSON
    • Fix radar layers being in the incorrect structure.

    lambda/sdk/autoradar
    Project
    tavr
    Branch
    0
    Additions
    1
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  • 11 months ago
    31st Dec, 2024 13:56
    avatar
    ZeRo

    • Fixed $nofullbright VMT parameter, should be $no_fullbright
    • Added the flag TEXTUREFLAGS_NOMIP to the VTF as this was breaking the full map overview.

    lambda/sdk/autoradar
    Project
    tavr
    Branch
    0
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    1
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  • 11 months ago
    31st Dec, 2024 13:27
    avatar
    ZeRo

    • Flip images when converting from RGBA8888 to DXT5 as images were mirrored.

    lambda/sdk/autoradar
    Project
    tavr
    Branch
    0
    Additions
    1
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  • 11 months ago
    31st Dec, 2024 12:47
    avatar
    ZeRo

    • Implemented VTF & JSON Export option
    • VTF & JSON are now the default export option (Was .DDS & .TXT)
    • Implemented writing images as VTF
    • Implemented the automatic generation of VMT files for radar materials

    lambda/sdk/autoradar
    Project
    tavr
    Branch
    1
    Additions
    5
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    0
    Deletions

  • 11 months ago
    29th Dec, 2024 19:57
    avatar
    ZeRo

    • Fix Operation Mission #79

    lambda/garrys-mod/addons/core
    Project
    dev
    Branch
    0
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    1
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  • 11 months ago
    29th Dec, 2024 19:56
    avatar
    ZeRo

    Increased the distance for snowball headshots

    lambda/garrys-mod/gamemodes/snowball-fight
    Project
    master
    Branch
    0
    Additions
    1
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  • 11 months ago
    26th Dec, 2024 22:05
    avatar
    ZeRo

    Fix for operation mission 80

    lambda/garrys-mod/addons/core
    Project
    dev
    Branch
    0
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    1
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  • 11 months ago
    26th Dec, 2024 20:34
    avatar
    ZeRo

    Minor fix

    lambda/garrys-mod/gamemodes/lambda_cstrike
    Project
    dev
    Branch
    0
    Additions
    1
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  • 11 months ago
    26th Dec, 2024 18:58
    avatar
    ZeRo

    Fix counting sounds

    lambda/garrys-mod/gamemodes/deathmatch
    Project
    master
    Branch
    0
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    1
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  • 11 months ago
    26th Dec, 2024 18:22
    avatar
    ZeRo

    • Operation Week 6 Missions
    • Added a unified spectating system for gamemodes to opt in to using
    • Re-wrote chickens
    • Removed old chicken map scripts

    lambda/garrys-mod/addons/core
    Project
    dev
    Branch
    26
    Additions
    20
    Modifications
    16
    Deletions

  • 11 months ago
    26th Dec, 2024 18:18
    avatar
    ZeRo

    • Bots now react to Flashbangs
    • Reduced Warmup time from 5 minutes to 2 minutes
    • Enable healthshot for purchase under the "Equipment" menu
    • Added API for adding scriped enemy spawns
    • Added map scripts for the new Operation missions

    lambda/garrys-mod/gamemodes/guardian
    Project
    master
    Branch
    5
    Additions
    11
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    0
    Deletions

  • 11 months ago
    26th Dec, 2024 18:14
    avatar
    ZeRo

    Merge branch 'dev'

    lambda/web2/lambdacommunity
    Project
    master
    Branch
    40
    Additions
    4
    Modifications
    0
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  • 11 months ago
    26th Dec, 2024 18:13
    avatar
    ZeRo

    • Operation Arctic Siege - Week 6 Missions
    • New Guardian maps

    lambda/web2/lambdacommunity
    Project
    dev
    Branch
    40
    Additions
    4
    Modifications
    0
    Deletions

  • 11 months ago
    26th Dec, 2024 14:49
    avatar
    ZeRo

    • Added colour radio chat for different grenade types

    lambda/garrys-mod/gamemodes/lambda_cstrike
    Project
    dev
    Branch
    0
    Additions
    1
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  • 11 months ago
    26th Dec, 2024 13:37
    avatar
    ZeRo

    • Further adjustments to the Zeus - Prevent picking up if the Zeus is spent

    lambda/garrys-mod/gamemodes/lambda_cstrike
    Project
    dev
    Branch
    0
    Additions
    3
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  • 11 months ago
    26th Dec, 2024 12:31
    avatar
    ZeRo

    • Increased the snowball projectile radius for killing chickens
    • Implemented info_enemy_terrorist_spawn Point entity for Guardian
    • Implemented info_map_parameters
      • These parameters will be able to be used by mappers to specify certain game settings for a specific map such as randomly generating Deathmatch spawns, maximum chicken population, bomb radius etc
    • Added back the health shot - Now rewritten and works properly.
    • Disabled Crosshair on the AWP
    • Disabled Crosshair on the SSG-08
    • Disabled Crosshair on the SCAR-20
    • Disabled Crosshair on the G3SG1
    • Adjusted buying key numbers for grenades to match CS
    • Added back the Zeus
    • Fixed a bug where if you died when scoped or in ironsights, your FOV would not reset
    • Added a text parser for alerts to replace character sequences such as showing a client-side bind
    • Added Place name support
      • As with CS, Nav mehses now include place names, as such when walking around the map you can now see your location in text form, this is also used with radio commands
    • Implemented radio menu (Default key Z, Gmod Undo button)
    • Exclude spectators from freezetime
    • Re-implemented spectating
    • Fixed no-scopes being inconsistent for the killfeed. Scoping status is now stored in a bitwise format in damage information to be much more consistent

    lambda/garrys-mod/gamemodes/lambda_cstrike
    Project
    dev
    Branch
    7
    Additions
    30
    Modifications
    0
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  • 11 months ago
    26th Dec, 2024 12:22
    avatar
    ZeRo

    • Updated Player Avatar painting hook to match new re-write behaviour

    lambda/garrys-mod/gamemodes/timerengine
    Project
    dev
    Branch
    0
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    1
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  • 11 months ago
    26th Dec, 2024 12:21
    avatar
    ZeRo

    • Deathmatch now ready for release. (Soon TM)

    lambda/garrys-mod/gamemodes/deathmatch
    Project
    master
    Branch
    0
    Additions
    6
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  • 11 months ago
    26th Dec, 2024 06:23
    avatar
    ZeRo

    Merge branch 'dev'

    lambda/web2/lambdacommunity
    Project
    master
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    0
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    1
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  • 11 months ago
    26th Dec, 2024 06:22
    avatar
    ZeRo

    • Disabled Christmas Knife giveaway

    lambda/web2/lambdacommunity
    Project
    dev
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    0
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    1
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  • 11 months ago
    25th Dec, 2024 06:56
    avatar
    ZeRo

    Merge branch 'dev'

    lambda/web2/lambdacommunity
    Project
    master
    Branch
    1
    Additions
    3
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    0
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  • 11 months ago
    25th Dec, 2024 06:55
    avatar
    ZeRo

    ๐ŸŽ„Merry Christmas from Lambda Networks! ๐ŸŽ

    For today only, you can grab yourself an exclusive Souvenir Christmas 2024 knife! Dropping every hour with Souvenir packages, grab yourself

    lambda/web2/lambdacommunity
    Project
    dev
    Branch
    1
    Additions
    3
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  • 11 months ago
    23rd Dec, 2024 07:56
    avatar
    ZeRo

    • Make the Healthshot register on the buy menu dependant on the derrived gamemode allowing it or not
    • Fixed a bug where buying weapons would take double the money
    • Order buy menu items by the key number
    • Assigned key numbers to grenades

    lambda/garrys-mod/gamemodes/lambda_cstrike
    Project
    dev
    Branch
    0
    Additions
    7
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  • 11 months ago
    22nd Dec, 2024 22:54
    avatar
    ZeRo

    • Deathmatch HUD with players & Scores at the top
    • Added Bonus Weapons, that come up every 30 seconds with chances to get bonus scores towards winning
    • Auto-generate Chicken spawns
    • Made Music Kit 10 second countdown work

    lambda/garrys-mod/gamemodes/deathmatch
    Project
    master
    Branch
    3
    Additions
    15
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  • 11 months ago
    22nd Dec, 2024 22:51
    avatar
    ZeRo

    • Added Health Shot

    lambda/garrys-mod/gamemodes/lambda_cstrike
    Project
    dev
    Branch
    1
    Additions
    0
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