Git Commits (December, 2024)

We try to be as transparent as possible when it comes to development, so here you can see any changes we make that we've committed to Git

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ZeRo
lambda/sdk/autoradar (Branch: tavr)
0 Additions 1 Modifications 0 Deletions
  • Don't convert values to strings, it not required with JSON
  • Fix radar layers being in the incorrect structure.
2 days ago
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ZeRo
lambda/sdk/autoradar (Branch: tavr)
0 Additions 1 Modifications 0 Deletions
  • Fixed $nofullbright VMT parameter, should be $no_fullbright
  • Added the flag TEXTUREFLAGS_NOMIP to the VTF as this was breaking the full map overview.
2 days ago
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ZeRo
lambda/sdk/autoradar (Branch: tavr)
0 Additions 1 Modifications 0 Deletions
  • Flip images when converting from RGBA8888 to DXT5 as images were mirrored.
2 days ago
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ZeRo
lambda/sdk/autoradar (Branch: tavr)
1 Additions 5 Modifications 0 Deletions
  • Implemented VTF & JSON Export option
  • VTF & JSON are now the default export option (Was .DDS & .TXT)
  • Implemented writing images as VTF
  • Implemented the automatic generation of VMT files for radar materials
2 days ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Fix Operation Mission #79
3 days ago
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ZeRo
lambda/garrys-mod/gamemodes/snowball-fight (Branch: master)
0 Additions 1 Modifications 0 Deletions

Increased the distance for snowball headshots

3 days ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 1 Modifications 0 Deletions

Fix for operation mission 80

6 days ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
0 Additions 1 Modifications 0 Deletions

Minor fix

6 days ago
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ZeRo
lambda/garrys-mod/gamemodes/deathmatch (Branch: master)
0 Additions 1 Modifications 0 Deletions

Fix counting sounds

6 days ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
26 Additions 20 Modifications 16 Deletions
  • Operation Week 6 Missions
  • Added a unified spectating system for gamemodes to opt in to using
  • Re-wrote chickens
  • Removed old chicken map scripts
6 days ago
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ZeRo
lambda/garrys-mod/gamemodes/guardian (Branch: master)
5 Additions 11 Modifications 0 Deletions
  • Bots now react to Flashbangs
  • Reduced Warmup time from 5 minutes to 2 minutes
  • Enable healthshot for purchase under the "Equipment" menu
  • Added API for adding scriped enemy spawns
  • Added map scripts for the new Operation missions
6 days ago
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ZeRo
lambda/web2/lambdacommunity (Branch: master)
40 Additions 4 Modifications 0 Deletions

Merge branch 'dev'

6 days ago
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ZeRo
lambda/web2/lambdacommunity (Branch: dev)
40 Additions 4 Modifications 0 Deletions
  • Operation Arctic Siege - Week 6 Missions
  • New Guardian maps
6 days ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Added colour radio chat for different grenade types
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
0 Additions 3 Modifications 0 Deletions
  • Further adjustments to the Zeus - Prevent picking up if the Zeus is spent
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
7 Additions 30 Modifications 0 Deletions
  • Increased the snowball projectile radius for killing chickens
  • Implemented info_enemy_terrorist_spawn Point entity for Guardian
  • Implemented info_map_parameters
    • These parameters will be able to be used by mappers to specify certain game settings for a specific map such as randomly generating Deathmatch spawns, maximum chicken population, bomb radius etc
  • Added back the health shot - Now rewritten and works properly.
  • Disabled Crosshair on the AWP
  • Disabled Crosshair on the SSG-08
  • Disabled Crosshair on the SCAR-20
  • Disabled Crosshair on the G3SG1
  • Adjusted buying key numbers for grenades to match CS
  • Added back the Zeus
  • Fixed a bug where if you died when scoped or in ironsights, your FOV would not reset
  • Added a text parser for alerts to replace character sequences such as showing a client-side bind
  • Added Place name support
    • As with CS, Nav mehses now include place names, as such when walking around the map you can now see your location in text form, this is also used with radio commands
  • Implemented radio menu (Default key Z, Gmod Undo button)
  • Exclude spectators from freezetime
  • Re-implemented spectating
  • Fixed no-scopes being inconsistent for the killfeed. Scoping status is now stored in a bitwise format in damage information to be much more consistent
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/timerengine (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Updated Player Avatar painting hook to match new re-write behaviour
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/deathmatch (Branch: master)
0 Additions 6 Modifications 0 Deletions
  • Deathmatch now ready for release. (Soon TM)
1 week ago
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ZeRo
lambda/web2/lambdacommunity (Branch: master)
0 Additions 1 Modifications 0 Deletions

Merge branch 'dev'

1 week ago
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ZeRo
lambda/web2/lambdacommunity (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Disabled Christmas Knife giveaway
1 week ago
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ZeRo
lambda/web2/lambdacommunity (Branch: master)
1 Additions 3 Modifications 0 Deletions

Merge branch 'dev'

1 week ago
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ZeRo
lambda/web2/lambdacommunity (Branch: dev)
1 Additions 3 Modifications 0 Deletions

🎄Merry Christmas from Lambda Networks! 🎁

For today only, you can grab yourself an exclusive Souvenir Christmas 2024 knife! Dropping every hour with Souvenir packages, grab yourself

1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
0 Additions 7 Modifications 0 Deletions
  • Make the Healthshot register on the buy menu dependant on the derrived gamemode allowing it or not
  • Fixed a bug where buying weapons would take double the money
  • Order buy menu items by the key number
  • Assigned key numbers to grenades
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/deathmatch (Branch: master)
3 Additions 15 Modifications 0 Deletions
  • Deathmatch HUD with players & Scores at the top
  • Added Bonus Weapons, that come up every 30 seconds with chances to get bonus scores towards winning
  • Auto-generate Chicken spawns
  • Made Music Kit 10 second countdown work
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
1 Additions 0 Modifications 0 Deletions
  • Added Health Shot
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
3 Additions 47 Modifications 0 Deletions
  • Added sound content for use in Deathmatch
  • Added Deathmatch bonus scores for weapons
  • Added the ability for derrived gamemodes to disable certain buy items
  • Updated scoring notifications to include a bonus score (Used in Deathmatch for bonus weapons)
  • Increased the time that the 10 second countdown music kit starts playing from 10 to 12 seconds
  • Implemented Assists
1 week ago
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ZeRo
lambda/cs2/core (Branch: master)
1 Additions 5 Modifications 0 Deletions
  • Added Random Weapons for game night
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: dev)
3 Additions 54 Modifications 0 Deletions
  • Added player respawn sound effect, for use in Deathmatch
  • Bots now react to flashbangs
  • Added Deathmatch scores for all weapons, based on the CS2 weapon scores
  • Added the P90 (Somehow this got forgotten and went unoticed, for better or for worse)
  • Added a hook to be called when a player fires their weapon
  • Added hooks to disable taking money when buying weapons - Used in gamemodes like Deathmatch where weapons cost no money
  • Added a hook to determine if another player is an enemy (Used for FFA Deathmatch)
  • Added a hook to disable team Overhead text (No need for it in FFA Deathmatch as this is basically a wallhack)
  • Custom paint CT/T avatars for bots
  • Added support for changing the scoreboard panel, used in Deathmatch if the mode is suddenly changed from FFA to Team based (TDM or classic)
  • Added in support for score notifications
  • Flashbangs now make a temporary light when detonating
  • Added a hook so derrived gamemodes can specify custom spawn points
  • Added a hook so that derrived gamemodes can prevent weapon dropping
  • Fix an issue where the Team UI wouldn't close if you selected the same team you're already on
  • Added hooks in the buy menu to hide money and item prices
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/deathmatch (Branch: master)
17 Additions 14 Modifications 0 Deletions
  • Added more game logic for Deathmatch.
  • Added bot support
  • Modified buying to allow buying without money
  • Implemented Scoreboard

And probably some other stuff I forgor 💀

1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/snowball-fight (Branch: master)
0 Additions 1 Modifications 0 Deletions
  • Dont show screen particle effects when hit by teammates
1 week ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Fix mission 66 (USP-S Kills on ZS Office)
1 week ago
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ZeRo
lambda/garrys-mod/gamemodes/deathmatch (Branch: master)
22 Additions 0 Modifications 0 Deletions
  • Initial commit
  • Dynamically generated spawn points
2 weeks ago
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ZeRo
lambda/garrys-mod/gamemodes/lambda_cstrike (Branch: master)
0 Additions 1 Modifications 0 Deletions
  • Made the scroll bar in the buy menu look a lot nicer.
2 weeks ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Fixed Operation Mission #67
2 weeks ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 1 Modifications 2 Deletions
  • Fixes for Discord RPC
  • Removed Surf & Bhop Discord RPC states as these are now handled by gamemode hooks instead (More reliable)
2 weeks ago
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ZeRo
lambda/garrys-mod/gamemodes/timerengine (Branch: dev)
0 Additions 3 Modifications 0 Deletions
  • Implemented hooks for the new Discord RPC system
2 weeks ago
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ZeRo
lambda/garrys-mod/gamemodes/bhop (Branch: dev)
1 Additions 2 Modifications 0 Deletions
  • Updated to use the new Discord RPC system
2 weeks ago
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ZeRo
lambda/garrys-mod/gamemodes/surf (Branch: dev)
1 Additions 2 Modifications 0 Deletions
  • Updated to use the new Discord RPC system
2 weeks ago
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ZeRo
lambda/garrys-mod/gamemodes/timerengine (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Fix team menu
2 weeks ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Fix Snowball Kill mission
2 weeks ago
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ZeRo
lambda/web2/lambdacommunity (Branch: master)
0 Additions 1 Modifications 0 Deletions

Merge branch 'dev'

2 weeks ago
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ZeRo
lambda/web2/lambdacommunity (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Hide LambdaNet servers from the homepage
2 weeks ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 1 Modifications 0 Deletions
  • Added hooks so that gamemodes can disable player models and cosmetics.
2 weeks ago
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
0 Additions 4 Modifications 0 Deletions
  • Fixed Guardian kill global challenges not counting
2 weeks ago
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ZeRo
lambda/web2/lambdacommunity (Branch: master)
1 Additions 7 Modifications 0 Deletions

Merge branch 'dev'

2 weeks ago
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ZeRo
lambda/web2/lambdacommunity (Branch: dev)
1 Additions 7 Modifications 0 Deletions

Update packages

2 weeks ago
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ZeRo
lambda/web2/lambdacommunity (Branch: master)
227 Additions 27 Modifications 0 Deletions

Merge branch 'dev'

2 weeks ago
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ZeRo
lambda/web2/lambdacommunity (Branch: dev)
227 Additions 27 Modifications 0 Deletions
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ZeRo
lambda/garrys-mod/addons/core (Branch: dev)
54 Additions 125 Modifications 5 Deletions
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ZeRo
lambda/microservices/discord2 (Branch: master)
0 Additions 1 Modifications 0 Deletions

“History Enthusiast” — Today at 09:30 Sadly @ZeRo is a coward and disabled exodia

a little version of alfred — Today at 10:29 @ZeRo bring it back coward

2 weeks ago
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