Operation Event Horizon: May 2026 Update is here! Find out what's new

Roadmap
Find out what we're working on currently and what features and functionality we look to ship in the future.
Chicken Defusal
Completed
A PvE gamemode where players must eliminate 5 terrorists and defuse a C4 attached to a chicken
0
Component: LambdaNet Matchmaking Priority: Low
CS: Casual
Completed
A server hosting 5v5 CS on Defuse and Hostage map. Requires writing bot logic for hostage rescue.
0
Component: Casual Priority: Low
Prophunt Rewrite
Completed
A re-write of Prophunt on the new CS gamemode.
0
Component: Prop Hunt Priority: Low
Deathrun Rewrite
In Progress
A re-write of Deathrun on the new CS Gamemode.
0
Component: Deathrun Priority: Low
Shader-based skins
Completed
Weapon Finishes generated by custom Pixel Shaders
0
Component: Garry's Mod Priority: Low
Website Redesign
Completed
Redesign of the lambda.tf website using TailwindCSS
0
Component: Website Priority: Low
Major Pick 'Em system
Completed
A system that replicates the CS In-game Pick 'Em system
0
Component: Website Priority: Low
Lambda Composer
In Progress
An in-game tool for importing Music Kits and testing in-game
0
Component: Lambda Content Authoring Tools Priority: Low
Lambda Printworks
In Progress
An in-game tool for creating Stickers
0
Component: Lambda Content Authoring Tools Priority: Low
LambdaSDK Client-side Binary Module
In Progress
A client-side binary module to allow the creation and saving of projects outside of the Garry's Mod data directory
0
Component: Lambda Content Authoring Tools Priority: Low
Lambda Content Authoring Tools
In Progress
A desktop application which contains Lambda Citadel along with the ability to auto-install binary modules, Hammer++ and more
0
Component: Lambda Content Authoring Tools Priority: Low
Training Re-write
Planned
A re-write of the basics, training gamemode used in operations
0
Component: Garry's Mod Priority: Low
Skin Testing Environment
Completed
Re-introduce Skin Testing Environment as it is now easier to implement thanks to the new shader based skins.
0
Component: Skin Testing Environment Priority: Low