November 2026 Update is here! See what's new or Read the change logs

November 2026 Update (v26.11)
Prism UI, New Operation Missions and fixes
Garry's Mod icon
Garry's Mod
Fixed
Glove variants such as Sport Gloves | Crystallized Ruby not showing on the viewmodel at the top of their float range
Fixed
Containers without a rare item set showing a rare item in the decode reel
Fixed
Graffiti apply list overwriting the shared spray colours
Improvement
Economy Code Refactoring

A lot of the core economy system has been refactored, bringing the code in-line with newer code. Some of this stuf dates back to Overwatch Gaming.

Removed
Rare Special Item and Rare Special Glove placeholder items

These were used on the very first case unboxing system, but as such are no longer required.

New Feature
Prism, an optional new interface

Prism is a module you install yourself. With it, most of Lambda's menus and HUD switch to a new design modelled on CS2. Without it, you keep the classic interface and nothing changes. It only runs on the 64-bit Windows version of Garry's Mod. Type !prism to download it.

Get Prism UI

Added
Created brand new Prism versions of all UI elements and windows.
Improvement
Settings reorganised into clearer categories

Settings are now listed under Interface, HUD, Crosshair, Chat & Voice, Gameplay, Audio, Inventory & Trading, Privacy and Premium. The HUD options now read as what is shown (Time Played, Operation Mission, Daily Challenges) instead of "Hide...".

New Feature
A new F3 inventory menu

F3 now opens a rebuilt menu on the Inventory page. The main tabs are Inventory, Loadout, Shop, Trade Up and Trading, with Operation, Challenges, Achievements, Stats, Collections and Community Market as icons. Type lambda_legacy_inventory 1 in console to go back to the classic menu.

Improvement
Search, filter and multi-select your inventory

Search also matches name tags. Filter by rarity, collection, weapon, wear, StatTrak and name tag, and sort by newest, oldest, rarity, name or type. Ctrl+click selects several items to sell or move at once.

Improvement
Loadout now covers everything you can equip

Character, weapons and extras all have slots, with an inline picker and a 3D preview.

Improvement
Trade Up shows what a contract can give you before you sign

Every possible result is listed with its chance and the float it would come out at. There are warnings when name tags, stickers, StatTrak kills or equipped skins would be lost.

Improvement
Rebuilt Shop, Trading, Challenges, Achievements, Stats and Collections pages

The Shop gets search, filters and new sorts. Trading gets a searchable player list and gifting with a confirmation. The lottery gets Lucky Dip and a live countdown, Achievements get filters, Collections show how much of each you own, and Stats shows per-gamemode sections.

Improvement
Item hover cards show the exact float

Exterior now includes the float, for example "Field-Tested (0.2345)".

Improvement
Trading rebuilt so nothing changes hands until it has saved

The server now runs the whole trade. Offers show items as you would actually receive them, and the window warns that StatTrak counts go back to 0. If saving fails, money is returned and nothing moves. You can Back Out after clicking Make Trade, and an item changed on the website during a trade comes out of the offer.

Added
Ready locks for 3 seconds after any change to a trade

Changing an offer un-readies both players, so nobody can swap something at the last second.

Added
Offered items are locked until the trade ends

Items in an open trade cannot be sold, gifted, renamed, stickered, unsealed or otherwise changed.

Fixed
A failed Uplink Terminal purchase could lose your terminal and your money

The game now takes payment, adds the item, and only then removes the terminal. In-game money is refunded automatically if the item cannot be added, and a failed Lambda Wallet purchase gives you a reference to send to support. Double clicks can no longer charge or unseal twice.

Added
Series 4 Collectable Backgrounds

Nine new animated backgrounds: Modern Warfare 2, Tetris, Autumn Leaves, Liquid Tunnel, Fireworks, Snowfall, Aurora, Rainbow Plasma and Neon Rings.

Added
Series 2 and Series 3 backgrounds can now be bought in the shop

They were previously operation only.

Fixed
Fied Starjunk 95 | Industrial Sunset Memories being free.
Fixed
A failed gift could leave both players unable to gift or trade up until they reconnected
Fixed
Gifts now follow the same rules on the server

Non-tradable items and unsealed graffiti are refused by the server, not only the gift window. The "trade locked" message now names the right person, and the recipient's lock is actually checked.

Fixed
Text Hats floating over the player a spectator was watching
Fixed
Storage unit transfer window getting stuck when the last item failed

It now closes and reports how many items succeeded and failed.

Fixed
Uplink Terminal Close button staying disabled after a failed unseal
Fixed
Uplink Terminal wallet price ignoring your wallet's currency
Added
Bonfire Night mission set

16 new missions have been added to Event Horizon under a new "Bonfire Night (November 2026)" category, covering Casual, Skill Surf, Prop Hunt, Arms Race, Deathmatch, Training, // DR5VE & SEEK //, 1v1 Arena, Stronghold, Zombie Survival and Snowball Fight!.

Improvement
A global challenge for every LambdaNet gamemode each day

Every LambdaNet gamemode with challenges now gets one global challenge a day, with no more doubling up on a single gamemode. This adds 87 new global challenges, including the gamemodes that had none.

Added
Daily challenges on Snowball Fight!'s public server
Added
17 new Stronghold daily challenges

New goals cover destroying fully built structures and spawn points, C4 kills and breaches, repairing structures, Field Tool beam kills, kills near your own structures, headshots, knife kills, kill streaks, finishing in the top 3 and winning a match. The 4 existing kill challenges have new targets.

Fixed
Casual Mirage Only server trying to generate Hostage Rescue challenges
Improvement
More gamemodes now share the same end of match flow

Arms Race, Deathmatch, 1v1 Arena, Training, Zombie Survival, Snowball Fight! and Stronghold use it, the gamemode vote is now one of its stages, and Deathrun's extend option uses the shared extend vote.

Improvement
End of match countdowns now follow the server

The map vote tab used to say 40 seconds while the vote ran on its own clocks.

Fixed
Joining a server during the end of a match

You could get an empty map vote page, miss votes already cast, or see the stage's full time instead of the time left. You now get the current stage, the time left and every vote so far.

Fixed
Map vote ballot and vote count problems

The ballot could come up short of maps or oversized, recently played maps could fill it once a map was nominated, and if nobody voted the winner could be a map that was not on the ballot. Players who leave no longer stay on the vote count.

Fixed
Gamemode vote showing a different order to each player

Everyone now sees the same options in the same order. If nobody votes the default option wins, ties are broken at random, and players who leave lose their vote.

Fixed
End of match drops page

It now says "No drops this match" when nobody got one, and two drops made in the same second no longer share the same case art.

Fixed
Typing could vote on or close the extend vote

Pressing 1, 2 or 3 while typing in chat, in the console or in a menu no longer counts.

Improvement
Bots fight back when you shoot them
Improvement
Bots react to nearby gunfire

Bots that hear an enemy shooting nearby glance toward the sound, and silenced weapons are heard from a much shorter distance.

Improvement
Bots take more varied routes around the map

Each bot now follows its own corridor to its objective, so a team spreads out instead of walking the same line.

Fixed
Fixed Bots not shooting all breakable objects (e.g the metal sheets on Mirage)
Fixed
Bots jumping and circling at places they can't reach
Fixed
Bots getting stuck on ladder routes
Timer Engine
Fixed
Run times showing the wrong decimals and wrapping after an hour

Times now always show as minutes, seconds and hundredths, with hours added from one hour up.

Fixed
Chat commands such as !beat and !left opening a second copy of the menu
Improvement
Weapons now use your crosshair settings
Improvement
Surf and Bunny Hop replays are now stored on bunny.net
New Feature
Added Prism UI for Timer Engine
Improvement
In-world leaderboards drawn with Prism
Added
Tier and your completions on the end of match map cards with Prism

Each map card shows its tier and whether you have completed the main course and the bonus.

Added
SSJ stats while spectating and on replay bots

With SSJ on, you now see the stats of the player you are spectating, with their name in the title. Replay bots show them too.

Fixed
SSJ jump count not resetting when you stopped, and sometimes missing your first jump
Prop Hunt
Added
Added Prism UI
Arms Race
Added
Added Prism UI
Deathrun
Added
Added Prism UI
Website
New Feature
Prism UI download page

Prism UI brings modern, smooth interfaces to Garry's Mod. The new page at /prism has a screenshot carousel, install steps, download details and third-party notices.

New Feature
Radio presenters and shows now have their own public pages
New Feature
Radio episode archives

Recorded shows are now saved automatically and can be replayed in the new episode player.

New Feature
In-game radio player with live stats and song rating

This will be used for Source Engine games (CS:S, L4D2 etc)

New Feature
Album mode for music suggestions

You can now suggest a full album or compilation as well as a single track. An album counts as one suggestion towards your pending limit.

New Feature
Developer Portal

A new home for building with Lambda. Create applications, manage API keys and OAuth2 redirects, work in teams with invites, view your usage and read the API guides and reference.

New Feature
KZ support for the Timer Engine

Adds Pro and TP records and run history.

New Feature
Timer stats pages on user profiles
New Feature
Leaderboards for daily missions

The Leaderboards button on a daily mission now shows player rankings and progress for that mission.

New Feature
Your LambdaNet lobby now follows you around the website

While you are in a lobby, a floating card lets you get back to it from any page. It also tells you when the lobby is waiting for you or when a match is ready to join.

Added
Bonfire Night missions for Operation Event Horizon
Added
Series 4 backgrounds in the Operation Event Horizon shop
Added
Halloween card styles for every game mode

A bit late, I know.

Added
Add to calendar for meetups and game nights
Added
Name, avatar and cover editing on Edit Profile
Added
Edit Profile and Account buttons on your own profile
Added
Now Playing shows who requested a song and their dedication
Improvement
Store overhaul

New home page with a product spotlight and shelves for sales, featured items, new arrivals and best sellers. Categories, product pages, the basket and order receipts have also been redesigned.

Improvement
Store search now uses the site-wide search
Improvement
Account section redesign

Account now has an overview page and a sidebar listing all your account pages, and Settings, Privacy and Edit Profile have been restyled.

Improvement
Redesigned the user menu

The menu has grouped links, profile shortcuts and counts for waiting friend requests and trade offers.

Improvement
Premium management has moved to your account

Subscribers now see Manage My Premium on the Premium page. Old links redirect automatically.

Improvement
Redesigned the card style picker with Free, Premium and Seasonal tabs
Improvement
Seasonal card styles now follow the site season and are listed all year
Improvement
Meetup pages overhaul

The overview now has a ticket card that changes with your situation, key details, a smaller map, and clear messages when tickets are not on sale, sold out or the meetup has ended.

Improvement
Game night pages overhaul

The voting page now shows when voting closes, your current vote, the reward and ranked options. Guests can also view the vote, and the upcoming page features the next game night.

Improvement
Commits page overhaul

Adds an activity graph, monthly stats, commits grouped by day and project, and branch and search filters.

Improvement
Radio pages and web player facelift, with on air badges and a new schedule
Improvement
Improved the music suggestions list

Your suggestions now have status filters, a pending limit meter, staff replies and an option to withdraw pending suggestions.

Fixed
Updated the Terms and Privacy Policy with our registered company details

Lambda eSports Limited has been renamed Lambda Group Europe Ltd (Company Number: 17547480). Our registered office is 128 City Road, London, United Kingdom, EC1V 2NX.

Fixed
Game night voting power now counts

Members with double voting power only counted once in the vote totals. Totals now use each voter's full voting power.

Fixed
Finished game nights no longer show a countdown stuck at zero
Fixed
The Join Now button on live game nights
Fixed
Gamemode logos not showing on upcoming game nights and meetups in some browsers
Fixed
Meetup ticket page layout on phones
Fixed
Blank meetup name in the live gallery's empty message
Fixed
Game modes without art for a card style now show their regular card
Fixed
The active page tab losing its highlight after saving or sorting
Fixed
Profile header crashing for users with the UTC timezone
Fixed
Premium addon purchases being viewable by other users
Fixed
Managing Premium that was given by hand or imported from the old site
Fixed
Privacy settings not saving the first time
Fixed
The forums search button not working
Fixed
Money inputs saving the wrong amount through rounding
Fixed
The default currency being picked incorrectly
Fixed
Missing icons on custom game nights
Removed
The zoom effect when hovering over page banners
Removed
The store's own search box
Discord Bot
Fixed
Setting your weather location no longer risks overwriting someone else's
Fixed
Closing an AutoDJ request or radio interaction window no longer locks you out of trying again
Fixed
/verify, song ratings, AutoDJ requests and settings menus no longer fail with "The application did not respond" during slow responses
Fixed
You can no longer submit more than one rating for the same song by clicking quickly
Fixed
Meetup photo uploads now work for users without a custom Discord avatar
Fixed
Donations without a message now post correctly, as do long issues and tickets
Fixed
Fixed Slack auto-replies sending more than once for a single message
Fixed
Fixed GlobalChat handling of messages using the + prefix
Fixed
Discord usernames no longer show a #0 discriminator in /steamid
Fixed
Fixed "Commits Today" not resetting each day
Improvement
Timer records now show hours on longer runs and use a clearer time format
Improvement
Temperatures in British units now display like 12.4 °C
Improvement
Euro donations now show the 💶 emoji
Improvement
Text relayed from outside Discord now displays literally, so markdown and masked links no longer render
Improvement
Web notification DMs now reach members the bot hasn't cached
Improvement
Reliability: A problem in one bot feature no longer takes down the others
Improvement
General stability improvements
LambdaNet Matchmaking
Improvement
New LambdaNet game mode picker

The picker has more room as new modes are added, with search, player counts and map lists.

Zombie Survival
New Feature
Eight player mode

Play with eight survivors instead of four, adding Lt. Commander Ricksaw, Lieutenant Rex Krikey, Number K and Getaway Sally. Bots fill any empty slots. Each survivor beyond four adds 25% to a wave's horde, so a full squad faces twice as many zombies.

Improvement
Smoother intro camera fly-through
Fixed
Transmissions mixing a map's own messages with the built-in ones
Fixed
Accented letters and curly quotes in map text showing as "?"
Fixed
Survivor bots refusing valid routes and walking into closed barriers
Fixed
Locked areas being open to pathfinding during a map's first warmup

Delivery drones now route around blocked areas too.

Added
Studio, a new map set on a Hollywood movie set

Ported by Blazing

Counter-Strike Gamemode
Improvement
Bots now buy armour and defuse kits

Bots used to buy a gun and nothing else. They now keep money back for armour, buy a helmet if they can afford one, and CT bots buy a defuse kit.

Improvement
Bots no longer follow you through walls

Once you are out of sight, bots go to where they last saw you and aim there, then get back to what they were doing if you are gone.

Improvement
Bots play the bomb better

The carrier fights an enemy in view at the site before planting, and plants at a random spot rather than always the centre. The CT bot going to defuse shoots back on the way in, and bots running from the bomb keep shooting.

Fixed
Bots firing empty guns or walking around holding the C4
Fixed
Terrorist bots circling a dropped bomb without picking it up
New Feature
Added new UI and HUD for Prism

Health, armour, ammo and money along the bottom, the team bar and clock at the top, the kill feed, alerts, warmup panel, place name, use prompt, hostage icons, target ID and spectator card all have new versions. Money rolls to its new amount and shows each gain or loss.

New Feature
Your camera now moves on by itself after you die

You watch your own body during the deathcam, then the camera moves to the next player you can watch. After 1.8 seconds any key except the scoreboard key skips the deathcam.

Improvement
Dead players can now only spectate their own team

Spectators can still watch anyone, and so can everyone once the match is over.

Added
Spectator camera glides between players

On by default and changed in the console with cl_obs_interp_enable.

Fixed
Blood screen and damage indicator showing for damage you never took

Hits a gamemode blocks, such as team damage with friendly fire off, no longer flash your screen.

Fixed
Spectator HUD and first-person hands when watching something that isn't a player

Spectating a planted bomb or a possessed prop now shows your own HUD.

Snowball Fight!
Added
Snowball Fight! is back as a public server from November to April
Guardian
New Feature
Terrorist bots can now take hostages

On hostage maps, one living terrorist bot heads for the nearest hostage, fighting any enemy it has spotted first. A taken hostage loses the wave.

Deathmatch
Added
Added Prism UI
Lambda Identity Service (Authentication)
Added
Passkey Support

Passkeys are more secure than passwords and provide great multi-factor authentication. Head over to LambdaID to setup your passkey.

Skin Testing Environment
New Feature
Stickers in the weapon customiser

Press F1 with a skinned weapon out to add up to four stickers, one per slot on that weapon's model. You can replace or remove them and scrape each one. They show on your first-person weapon only.

New Feature
Added Prism UI
Multi 1v1 Arena
Added
Added Prism UI