Stickers
Wear & Scraping
The sticker system allows users to scrape stickers. Using the Alpha channel of your sticker can control what parts of your sticker gets removed at each stage of the scraping process.
Areas which should be always transparent such as the background should always be black
#000000 / rgb(0, 0, 0)
Any areas which you do not want to wear at all, should be completely white
#FFFFFF / rgb(255, 255, 255)
Scraping Stages
There are 10 total stages for scraping.
The colours below represent which colour value to use to remove parts of the sticker at that stage.
Phase | Wear Value | Alpha Channel Colour | Notes |
---|---|---|---|
1 | 0.01 | rgb(0, 0, 0) | Initial Sticker Placement |
2 | 0.2 | rgb(51, 51, 51) | |
3 | 0.3 | rgb(77, 77, 77) | |
4 | 0.4 | rgb(103, 103, 103) | |
5 | 0.5 | rgb(128, 128, 128) | |
6 | 0.6 | rgb(154, 154, 154) | |
7 | 0.65 | rgb(166, 166, 166) | |
8 | 0.7 | rgb(179, 179, 179) | |
9 | 0.75 | rgb(192, 192, 192) | |
10 | 0.80 | rgb(204, 204, 204) | |
11 | 1.0 | rgb(255, 255, 255) | Sticker Removal |
Adding Scratches
If you wish to include scratches as your sticker is scraped, you can download the standard Sticker Wear material by clicking the button below