Weapon Finishes
Finish Styles
Since the migration from Render Pipeline v2 to the new Shader Composite system, the paint styles have changed.
The paint styles in Lambda Networks are largely the same as Counter-Strike, so if you have ever created content for CS:GO or CS2 these paint styles will feel familiar to you.
The recipe for a finished weapon is simple: an existing weapon and a paint kit. The same paint kit can be used on different weapons to create multiple entries to the Lambda Workshop. A variety of finish styles are available. Each style represents a real-world gunsmithing or finishing technique.
Solid Colour
Individual components of the weapon are painted with up to four unique colors before reassembly.
Spray-Paint Style
The weapon is spray-painted with multiple coats through stencil patterns.
Hydrographic Style
Disassembled weapon parts are lowered through a floating hydrographic film on the surface of a water tank. The film adheres to the primed weapon parts, covering the surface with a pattern.
Anodized Style
Many common firearms materials cannot be anodized. Instead the effect is often mimicked by applying a colored candy coat over a chrome base.
Anodized Multicolored Style
In this style, the candy coat may be applied in a multicolored pattern. In the real world, methods could include silk-screening or adherable stencils.
Anodized Airbrushed Style
This style emulates applying the candy coat via freehand airbrushing.
Patina Style
A patina is a chemical reaction that forms a non-reactive, hardened shell over metallic parts. Real-life weapon patinas include case hardening, cold bluing, and acid forced patinas.
Custom Paint Style
This style enables extremely customized looks in a full range of colors.
Gunsmith Style
This style uses a combination of patina and custom paint styles.
Animated Style
This style enables the ability to specify up to three areas within your finish to dynamically change colours, you can select a variety of animation options such as HSV, Pulsing and more.
Chromatic Style
This style works similarly to Animated Style, but only allows changing of colours with no animation. Specify up to three areas within your finish to dynamically change colour.
Glow in the Dark is no longer a standalone finish style. You can now specify a glow mask and enable the effect on any finish style.