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Content Authoring Tools contains a copy of Hammer++, an extensive modification of the stock Hammer editor by ficool2.
Lambda Content Authoring Tools installs Hammer++ for you automatically.
To get started, once you have signed in to the tools using your Lambda account, click on the Hammer++ tile on the dashboard.
You will be taken to a dashboard which shows the current status of Hammer++. To begin, click the "Install Hammer++" button.
Installation will take a few seconds, and then you should see the dashboard update to state that Hammer++ is installed, with a button to launch the tool.
FGD (Forge Game Data) files are used to define entities within the game. CAT ships with FGD files for various Lambda gamemodes.
CAT contains the following FGD files for you to use:
As new gamemodes requiring custom entities are created, new versions of CAT will include FGD files for them.
You only need to install the files you actually require, so next to each entry is an install button. This will copy the FGD to your specified game path and then update the Hammer++ config automatically to mount the file.
Make sure Hammer++ is not running while you install an FGD file, otherwise it will not pick up the configuration change.
The Cartographer page generates radar images (overview maps) from your Hammer++ map sources. Maps appear in the list automatically once you have opened them in Hammer++, or you can open any VMF from disk.
See Generating Radars for how to prepare your map and generate a radar.
The Map Tools page lists every compiled map (.bsp) found in your Garry's Mod garrysmod/maps folder, along with whether a navigation mesh (.nav) file exists for it.
Each map has an Actions menu that links into the other map tools:
.nav file. Only visible if you are enrolled in the navmesh generator experiment.If the table is empty, check that your game path is configured correctly in the app settings.