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Content Tooling
Hammer++

Content Authoring tools contains a copy of Hammer++ which is an extensive modification of the stock hammer editor by ficool2.

We include Hammer++ with Lambda Content Authoring tools with automatic installation.

To get started, once you have authenticated in to the tools using your Lambda account, click on the Hammer++ tile on the dashboard.

You will be taken to a dashboard which shows the current status of Hammer++. To begin, you will need to click on the "Install Hammer++" button.

Installation will take a few seconds and then you should see the dashboard update to state that Hammer++ is installed, with a button to launch the tool.

FGD Files

FGD (Forge Game Data) files are used to define entities within the game. CAT ship with various FGD files for various Lambda Gamemodes.

CAT contains the following FGD files for you to use:

  • Generic Entities: This contains generic entities that are shared across multiple Lambda gamemodes, this namely includes things such as CT & T spawns, Bomb Zones, Buy Zones and hostages
  • Guardian Entities: While Guardian is based upon our CS Base Gamemode, Guardian has it's own entities that are unique to the gamemode.
  • Skin Testing Environment: For the first time ever, we are open for users creating their own maps for Skin Testing Environment which will allow users to create a LambdaNet lobby with a custom map. This FGD contains a few entities for Market NPC's, Inspect Zones and Screenshot zones
  • Snowball Fight!: Snowball Fight has one unique entity, the snowball pile for players to pick up Snowball ammunition
  • Auto-Radar Entities: This contains entities that you should place in your map to aid with generating radars automatically based upon your map layout.

As and when new gamemodes are created that require custom entities, new versions of CAT will come with FGD files for those gamemodes if required.

Installing FGD Files

You only need to install the files you actually require, so next to each entry is an install button. This will copy the FGD to your specified game path and then update the Hammer++ config automatically to mount the file.